Points of Interest
- Following up on the little TransFormers: Armada-rama yesterday, I decided to celebrate 23 years of He-Man my own way, with links to some of my favorite YouTube pieces.
First, going back to the beginning with the original intro.
Next, we skip forward a few years to the opening to The New Adventures of He-Man, which was actually a lot better than just the intro might lead you to believe.
A decade and change later, we have Optimus Prime himself, Peter Cullen, introducing us to a new era of Masters of the Universe on Toonami, with a 30-second teaser and a one-minute trailer as well.
It only suits to follow with the 2002 opening, as well as Masters of the Universe vs. The Snake Men.
And for the otaku out there, the Japanese intro to Ginga no Masters.
One of my favorite battles, this was at the end of season 1 as He-Man takes on Skeletor’s entire army at once.
Before the next bit, parts from one of my favorite episodes in the series, a look back to the original series, or rather She-Ra, as Skeletor and Hordak face off.
Now, ever wonder where He-Man gets his power from? Well, here’s a bit to help fill you in from “The Power of Grayskull.”
King Grayskull faces off with the Snake Men, and has his first encounter with Hordak.
Afterwards, the Horde makes preparations to move in to take over Eternia.
And finally, King Grayskull faces Hordak and the evil Horde head-on.
As a bonus, here’s an amusing tribute in “She-Man and the Masters of the Azuverse.”
Hope you enjoy these as much as I have.
- Joystiqer Blake Snow has difficulties with the left shoulder buttons.
Do you feel his pain?
- Game|Life’s Chris Kohler gives an overview of the Japanese interview with the Wii development team, conducted by Nintendo’s own president, Satoru Iwata.
It’s only the first part, but sort of an interesting look into the process that lead to the development of the most unique system of this generation.
- BBC blasts Sony, citing they’ve “disappointed fans again.”
- I still don’t agree with this.
“A bit predictable, and it makes sense, especially for Europe: why release it on a dead system only?”
…who said anything about “only?” Wii can play GameCube games, so if anything, it’d be a dual-platform game if anything. Would it kill them to make a branding label that says “Wii/GameCube” on it?
- The death of cinematics?
I’m really not sure how I feel about this. “Cut scenes” in some games, like MegaMan Battle Network, can get downright annoying if you’re forced to endure them more than once. On the other, some are totally worth it.
And then you have things like the sequences in Super Metroid, or even New Super Mario Bros., where less is more. A lot more.
- Tingle RPG + Hard Gay = Massive Win
Admit it, you know in your heart for it to be true.
- Nintendo of Korea in just one word: Yeow.
LBD “Nytetrayn”