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What role does realism play in videogames I ask myself. Is this image more interesting? Sometimes.. however, what if a "detailed" hand with 5 fingers is catching a bottle but the fingers pass right through it? Is this still realistic? Rather than to show each meticulous and tiny detail of a finger, it is more important to make the end action look more credible by working on the movement and functionality of the arms and the hand in relation to the object. -- Shigeru Miyamoto


Points of Interest – 10/20/07

InFormers: Robots in the News

  1. One of Cyclonus and Scourge’s better moments.

    Dear Furman: If you ever write Cyclonus again, please don’t make him such an idiot this time.

  2. Ben Yee has a couple of new Movie toy reviews up, featuring Decepticon Payload and Target-exclusive Autobot Armorhide.

Assorted Mushrooms

  1. He-Man.Org reports that yesterday was Lou Scheimer’s 79th birthday, and if you’d like to send him birthday wishes, you may do so at lou @ louscheimerproductions.org (remove the spaces). “You may not get a reply, but Lou will still see your e-mail.”

    But wait, just who is Lou Scheimer?

    Hailed as one of the fathers of Saturday morning television, Lou Scheimer was the co-founder of Filmation Studios, which for over 25 years provided animated excitement for TV and film.

    He had involvement in numerous cartoons you might have watched growing up, from DC Comics fare to He-Man and She-Ra to Archie.

  2. Bill Maher, he doesn’t take anybody’s crap. Seriously, how rude.
  3. Speaking of cutting loose, Conan O’Brien really got to when a fire alarm interupted his show. Which might have been best, because this was plenty entertaining, and he admits himself that the next segment wasn’t going to be that good.

Video Power

  1. You were almost a Jill sandwich!
  2. Loading.Ready.Run. presents The Ballad of the Fanboy. Sorta cute/sweet, until about the middle. THEN the innuendo begins.
  3. Press The Buttons found a bit on Game|Life wherein Castlevania top-dog Koji Igarashi answers questions including “why does Dracula keep hiding meat in the walls?” Rather, he answers about the candles.

    Funny, I forgot the Super Paper Mario reason for the coins. Oh, wait, here we go, fourth paragraph.

    For Sonic, I think it depends on continuity; I think they scatter sort of like the Dragon Balls when they’re done. Then again, at the start of Sonic 3, Knuckles just sucker-punches him and takes them.

    Mega Man, I can sort of answer. X usually doesn’t keep his gear because he’s afraid it’d make him too powerful, perhaps even corrupt him or make him capable of overkill against most of his foes. The original Mega Man, or maybe Dr. Light, perhaps feel the same way, not being violent by nature.

    Starting in X5, it’s revealed/changed that his armor upgrades he receives seem to be heavily damaged, and being so old, aren’t easily repaired. It isn’t until Alia shows up that some of the armor is able to be repaired, and even then, only somewhat. Thus the gimped Fourth Armor and even worse-off Falcon Armor in X6. If his armor isn’t surviving the battles with Sigma, his weapons might not be, either.

    Mega Man Zero explains it well enough. Zero’s weapons take serious beatings every time he saves the world. Fortunately, Cerveau is usually able to fix and modify Zero’s gear after the intro stage, or sooner.

    Mega Man ZX, get back to me. Same for Star Force. MegaMan Legends, that wench Roll sells off all your stuff. Dammit, woman, with my fully-upgraded Shining Laser, I could’ve made back MANY times whatever you were paid!

    MegaMan Battle Network, it’s not clearly explained, but sort of implied with the receiving of the Navi Customizer in Battle Network 4 that evidently Lan’s mom is afraid that the boy who’s saved the world so many times over might get into trouble with this stuff, and confiscates it. Thanks, mom.

    If you want to skip straight to the Igarashi interview, just click here.

  4. And I chuckled when I saw that Kohler didn’t know the animated and live-action movies were seperate projects.
  5. GameTrailers talks to Koji Igarashi as well, about the upcoming Castlevania: The Dracula X Chronicles, but nothing so interesting as what’s with the candles, unfortunately.
  6. PTB and Joystiq say, “Do not give in to Sony’s scare tactics.” And I agree.
  7. Hey, remember my first article here awhile back about Robocop vs. Terminator? Well, Gamespite has taken it upon themselves to brave the SNES game of the same name.
  8. AMN has an editorial that looks at how games like The Legend of Zelda: Phantom Hourglass have changed the way they play and how we play them, and what this could mean for the future, and what there is to fear (or not) from progress.
  9. Now here’s a blast from the past… remember the 64DD? The Nintendo 64 add-on that only came out in Japan?

    GameTrailers has a promotional video for the device.

    Funny how the mouse looks so much more like a regular PC mouse than the Super NES version did. But I wonder if we’ll ever see any programs like this on the Wii?

  10. The Itagaki Agenda continues, now revealing where Ninja Gaiden Dragon Sword takes place in the overall chronology.
  11. GameTrailers gets a little behind the scenes time in with the voice actors of Aqua Teen Hunger Force Ninja Pro Am.
  12. I considered reporting this, but thought maybe it wasn’t that big a deal. But since Go Nintendo did the work for me
  13. I’ve seen this before, and it’s really sort of old by now, but since it’s laid out all nice and plain-like with how it’s interpreted, I figure I might as well post the supposed secrets of the Smash Bros. DOJO!!

    Of course, hard to say how much water this holds until the final gaps are filled, and any remaining characters show up. Still, my money is on Game & Watch for 13. But I get the feeling we can rule out Punch-Out!!.

    And yes, I know it originated elsewhere, but I’m not searching; I only posted this one out of convenience.

  14. It’s on shakeycam, but just the same, it’s a compilation video of Final Smashes, including the recently-revealed “Peach Blossom” and some unrevealed ones, too.

    And is that a Fire Mario costume I see for Mario? Sweet! I missed that one in Melee, glad to see it here. But unfortunately, it looks like Peach is playing Daisy clone for one of hers again. Aww.

  15. Chris Kohler at Game|Life takes a little time to reflect on E for All. And his thoughts? Not impressed, at least as a member of the gaming press who gets to go to every other event this stuff has been at, anyway.

    Understandable, I suppose. Which just begs the question as to what others thought, those who aren’t in the gaming press and don’t get to go to every event they have. Those that Kohler spoke to were enthusiastic, so that’s a definite plus.

    If you went, share your opinions here! I’ll be glad to post them. Let’s get an opinion that runs from what the show is really about!

    Incidently, T-Frog has a good idea of how to fix the problems with E for All and E3.

  16. One cool thing some companies did at E for All, and will hopefully do more in the future, was sell cool stuff. Pac-man plush toys… that are motorized! Wicked.

    And the watch is cool, too.

    Konami was selling some swag, too, but nothing quite as cool to me.

  17. All that, and JR and The King, too!

    Why did I not go to this?! Oh, right. The money.

  18. Gee, I wish EA would make fun of my site. :(
  19. Oh, what the hell. With as many other pumpkins as I’ve mentioned, might as well add Alien Homminid.

    Oh, and a pretty good Raccoon Mario, too.

  20. “Too Much Time On Your Hands Theater” presents: 14 Minutes of SEGA Logos.
  21. Lobotomizing your Halo 3 Legendary Master Chief helmet for a Halloween costume? Bad idea.
  22. 1up gets a chance to spend some time with legendary Nintendo musician Koji Kondo, and how do they spend it? By asking the same questions pretty much every interview with Koji Kondo has.

    Ok, I’m being a little hard on them (just a little), as it’s really more the first few questions; there are a few I don’t remember seeing before in there, too. Give it a look as you remember that games weren’t always fully-orchestrated works or using the best stuff the RIAA has to sue you over.

    I always liked the very first version of the Super Mario Bros. theme. Not too light, but certainly not moody. It just fit so damn well, and I wish we could get another like it in a Mario game, rather than these remixes that are tucked to title screens or special out-of-the-way places.

–LBD “Nytetrayn”

One Response to “Points of Interest – 10/20/07”

  1. Press The Buttons Says:

    All Our Questions Will Be Answered…

    UPDATE: Poison Mushroom has some answers to my unexplained questions. 2007 is turning out to be a fantastic year for finally getting solid answers to some of gaming’s most pressing questions. First Super Paper Mario explained just why there are…

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