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There is absolutely no inevitability as long as there is a willingness to contemplate what is happening. -- Marshall McLuhan


The Daily ‘Shroom – 5/8/07

Sorry for the slapped-together update, I have to go downstairs and wait for the UPS guy, and I want to finish before he gets here. A late start hasn’t helped matters much, either.

  1. TransFormers!

    Movie Prime is keeping his fish lips, Remy has galleries of protoform Optimus Prime and Alternator Rumble, the Allspark itself has galleries of Movie Bumblebee and Optimus, a new trailer for the movie is coming with Pirates of the Carribbean 3, and online before that, Cyber-Stompin’ Bumblebee and Optimus Prime are here, British actor Mark Ryan will be Ironhide and Hoist (the latter in the game only), and you can win a private screening of the movie.

    The main item that caught my eye today, however, is the TransFormers The Game: Cybertron Edition, exclusive to the XBox 360.

    This edition features the four issues of the prequel comic by IDW, behind-the-scenes content, and special packaging, but perhaps the most noteworthy addition is two exclusive unlockable Cybertron levels (one for Autobots, the other for Decepticons).

    It’s nothing new for a system to have exclusive content, though I wonder how good an idea that is. Lately, though, it feels more prominent, or maybe it’s just movie games. I see no reason that the Wii version of Spider-man 3 couldn’t have featured the New Goblin levels that use the SixAxis controller. Then again, maybe that mode uses all the SixAxis buttons, as well.

    It feels weird to say that I’m “stuck with” a Wii when it comes to this game and its version. The two levels aren’t enough to make me want to drop $500 for a new system, that’s for sure, and it’s hardly anything to really make such a decision around. At the same time, it feels like I’m still losing a little something, and I can’t help but ask “why?”

    Speaking of the games, Go Nintendo has pictures of the box art. Reminds me of something, but I can’t quite figure what…

    Over at BWTF.com, Ben has reviews up for BotCon Rhinox, Real Gear Spy Shot 6 and Longview, Movie Optimus, and Classics Grimlock.

  2. Another week, another Virtual Console update.

    This week on the menu, we have the NES title Mighty Bomb Jack, Super NES’s Final Fight, and Ordyne rounds things out on TurboGrafx-16.

    Toasty the Frog is not amused.

    On a related note, sounds like we might soon be able to get 30-second video demos of the games available before downloading them.

  3. …what the hell?

    Europe is only now getting Metroid Prime Pinball?

    Yeesh.

  4. Rare seems to think that Goldeneye on the Virtual Console “is possible.”

    But enough about that, where’s Battletoads Arcade?

  5. And so Shigeru Miyamoto made it in Time, and Go Nintendo has scans.
  6. Speaking of which, he also could’ve made Halo. He just didn’t want to.

    I could have wanted to make Halo, I just don’t know how.

    He and I would make a great team that does absolutely nothing. And that’s how we likes it.

    And, as Kotaku puts it, has Zelda jumped the shark?

    Maybe not, as Peter Molyneux of Lionhead Studios picked it as his “Desert Island game” in 1up’s latest feature.

  7. Eight years in the making, the sequel to the classic Atari 5200 game Adventure is complete.

    Long live The Square.

  8. More on the XBox Live Marketplace crackdown.

    Long story short, if you’re not in the US and the Marketplace downloads were a major draw for you, stop and reconsider.

    God, the principle of this just pisses me off. This is the first time I’ve ever really heard of anything actively affecting Canadian gaming in a way that differentiates it from America.

    Well, besides French-fried instruction books and cases.

    I wish they’d just provide the content in its respective region; it seems more like a consumer choice if they’re going outside their boundaries to shop. This is sort of like saying if you go to Europe and buy something, you can’t bring it back with you…

    …which is sort of like what those idiotic region codes do.

    Which is all good and fine, until one region gets something the others don’t. Then they step in and tell you that not only is your region not getting it, but that effectively you CAN’T get it, even if you cross the boundaries.

    I’ve always found it annoying as piss, but been somewhat grateful it stops at the level it does. Can you imagine (despite the logistical nightmare of implementation) if these boundaries were placed on states?

    “Sorry, that’s a California-region DVD, you can’t play it on your North Carolina-region player.”

    Same thing, just on a different scale.

    I’ve been annoyed by seeing there’s something neat on the Cartoon Network or MTV or whatever website, to click over and be told I can’t see it because I’m not in the US.

    W. T. F.

    I just really, really hate being told I can’t watch something, for no better reason than what basically amounts to “because we don’t want you to.” If there were alternative ways for me to see it, then that’d be one thing.

    This is why fansubbing is such a big thing for fans of anime and such. Probably a lot of internet “piracy” in general.

–LBD “Nytetrayn”

One Response to “The Daily ‘Shroom – 5/8/07”

  1. Shinkuu Says:

    6. Oh man. I saw that article yesterday and it made me want to give up on reading Kotaku.

    Miyamoto: “. . . I think it’s that there are fewer and fewer people who are interested in playing a big role-playing game like Zelda.”
    Kotaku: “Holy crap, did Shigeru Miyamoto just say that the number of people interested in playing Zelda is dropping? Hey, I think I said something like that. . .”

    Way to re-interpret things just to make yourself seem right! Miyamoto said there are fewer people interested in playing A BIG RPG like Zelda. I have to admit he’s right on that point. But to gather, from that statement, that people simply don’t like Zelda as much anymore? That’s a bit ridiculous.

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